👋 Hello! I’m a Master’s student in Computer Science and Engineering at POSTECH. I work with Prof. Eunkyung Jo in the H2CI Lab.

I’m interested in Digital Wellbeing, specifically exploring how we can better design and utilize Digital Self-Control Tools (DSCTs). Through human-centered computing, I hope to build systems that genuinely empower people to form healthier relationships with their devices.

🎓 Education

M.S. in Computer Science and Engineering
Pohang University of Science and Technology (POSTECH)
Feb 2026 – Present
Exchange Student
Rheinisch-Westfälische Technische Hochschule Aachen University
Aug 2025 – Feb 2026
B.S. in Computer Science and Engineering
Pohang University of Science and Technology (POSTECH)
Feb 2021 – Feb 2026

💼 Experiences

Interactive Computing Lab
Undergraduate Intern — GoalCast: Digital Wellbeing Forecast
Jul 2025 - Aug 2025
  • Advisor: Uichin Lee
  • Developed and evaluated ‘GoalCast’, a smartphone usage forecasting application, through user studies and behavioral data analysis
Conpapa
Marketing Intern — Brand marketing
Jul 2024 - Aug 2024
  • Created video and written content for branding channels
  • Improved SEO and user engagement through strategic content planning
Korea Brain Research Institute
Undergraduate Intern — Vision-based Animal Behavior Tracking
Jul 2023 - Aug 2023
  • Supervisor: Sukwon Lee
  • Performed vision-based behavior tracking and brain image preprocessing to assess rodent stress responses in social experiments

👩‍💻 Projects & Honors

Sep 2025 - Dec 2025
Thematic Analysis of Commercial Digital Wellbeing Apps
Advisor: Prof. Eunkyung Jo
Feb 2025 - Jun 2025
Mobile & Ubiquitous Computing Project
Kkubeok: Microsleep-aware Rest Recommendation App
Feb 2025 - Jun 2025
Interactive 3D Brain MRI Segmentation
Advisor: Prof. Ilwoo Lyu
Jan 2024
POSTECH Metaverse Contents Contest
VR food-making simulation game using Oculus Quest 2
Jan 2023 - Feb 2023
Computer Graphics Lab
3D reconstruction software benchmarking and improvement (Advisor: Prof. Seungyong Lee)
May 2021 - Feb 2022
Undergraduate Group Research Program (UGRP)
Interior simulation using VR